Sciweavers

100 search results - page 7 / 20
» Routing Games for Traffic Engineering
Sort
View
ACMACE
2004
ACM
15 years 3 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
NETWORKS
2008
14 years 9 months ago
Price competition with elastic traffic
In this paper, we present a combined study of price competition and traffic control in a congested network. We study a model in which service providers own the routes in a network...
Asuman E. Ozdaglar
ONDM
2007
14 years 11 months ago
Optical IP Switching for Dynamic Traffic Engineering in Next-Generation Optical Networks
WDM technology has increased network link capacity dramatically, moving the network bottleneck from the transport to the routing layer. Hybrid electro-optical architectures seem at...
Marco Ruffini, Donal O'Mahony, Linda Doyle
GLOBECOM
2007
IEEE
15 years 1 months ago
S-OSPF: A Traffic Engineering Solution for OSPF Based Best Effort Networks
Open Shortest Path First (OSPF) is one of the most widely used intra-domain routing protocol. It is well known that OSPF protocol does not provide flexibility in terms of packet fo...
Aditya Kumar Mishra, Anirudha Sahoo
EURONGI
2006
Springer
15 years 1 months ago
Framework for Resource Allocation in Heterogeneous Wireless Networks Using Game Theory
This is a framework for resource allocation in a heterogeneous system composed of various access networks, for instance Third Generation wireless networks (3G) and WLAN, in the pre...
Mariana Dirani, Tijani Chahed