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ICASSP
2010
IEEE
15 years 1 months ago
NC node selection game in collaborative streaming systems
Network coding has been recently proposed as an efficient method to improve throughput, minimize delays and remove the need for reconciliation between network nodes in distribute...
Nikolaos Thomos, Hyunggon Park, Eymen Kurdoglu, Pa...
GRC
2007
IEEE
15 years 1 months ago
Privacy Preserving Collaborative Filtering Using Data Obfuscation
Collaborative filtering (CF) systems are being widely used in E-commerce applications to provide recommendations to users regarding products that might be of interest to them. Th...
Rupa Parameswaran, Douglas M. Blough
DASFAA
2008
IEEE
156views Database» more  DASFAA 2008»
15 years 1 months ago
Load Balancing for Moving Object Management in a P2P Network
Abstract. Online games and location-based services now form the potential application domains for the P2P paradigm. In P2P systems, balancing the workload is essential for overall ...
Mohammed Eunus Ali, Egemen Tanin, Rui Zhang, Lars ...
HICSS
2008
IEEE
135views Biometrics» more  HICSS 2008»
15 years 1 months ago
From Adoption to Diffusion of a Telehealth Innovation
Telehealth innovations promise to provide extensive medical benefits by increasing access to healthcare services and lowering costs at the same time. However, while many telehealt...
Sunyoung Cho, Lars Mathiassen, Michael Gallivan
ADHOC
2008
95views more  ADHOC 2008»
15 years 1 months ago
The polarized gossip protocol for path discovery in MANETs
In this paper we present a novel probabilistic protocol for path discovery in Mobile Ad Hoc Networks (MANETs). The protocol implements what we call a polarized gossiping algorithm...
Roberto Beraldi
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