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TVCG
2011
274views more  TVCG 2011»
14 years 7 months ago
Memory-Scalable GPU Spatial Hierarchy Construction
We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
HIPC
2003
Springer
15 years 5 months ago
Combined Scheduling of Hard and Soft Real-Time Tasks in Multiprocessor Systems
Many complex real-time applications involve combined scheduling of hard and soft real-time tasks. In this paper, we propose a combined scheduling algorithm, called Emergency Algori...
Basheer Al-Duwairi, Govindarasu Manimaran
97
Voted
ESA
2010
Springer
207views Algorithms» more  ESA 2010»
15 years 1 months ago
Budgeted Red-Blue Median and Its Generalizations
In a Content Distribution Network application, we have a set of servers and a set of clients to be connected to the servers. Often there are a few server types and a hard budget co...
MohammadTaghi Hajiaghayi, Rohit Khandekar, Guy Kor...
VTC
2006
IEEE
175views Communications» more  VTC 2006»
15 years 6 months ago
On-Demand Channel Assignment Using Channel Segregation for Uplink DS-CDMA Multi-Hop Virtual Cellular Network
— In order to avoid the large peak transmit power, resulting from the high transmission rates expected for future mobile communication systems, a wireless multi-hop virtual cellu...
Lalla Soundous El Alami, Eisuke Kudoh, Fumiyuki Ad...
160
Voted
PVLDB
2011
14 years 3 months ago
An Incremental Hausdorff Distance Calculation Algorithm
The Hausdorff distance is commonly used as a similarity measure between two point sets. Using this measure, a set X is considered similar to Y iff every point in X is close to at ...
Sarana Nutanong, Edwin H. Jacox, Hanan Samet