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SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
15 years 10 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
WSC
2008
14 years 12 months ago
Who's your Tiger? Using simulation to optimize the lineup of the Detroit Tigers offense
As part of an undergraduate engineering class project, a simulation of the Detroit Tigers offense was created to explore potential changes that would increase number of wins. More...
Jared Davis, Barbara Fordyce, James Cicala, Matthe...
CODES
2003
IEEE
15 years 2 months ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
EUROPAR
2009
Springer
15 years 2 months ago
CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources
Massively Multiplayer Online Games (MMOGs) have grown to entertain tens of millions of players daily. Currently, the game operators and third-parties using gameplay information rel...
Alexandru Iosup
101
Voted
AAAI
2007
14 years 12 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso