Sciweavers

608 search results - page 71 / 122
» Runtime Adaptation for Actor Systems
Sort
View
78
Voted
IUI
2006
ACM
15 years 6 months ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
WOA
2003
15 years 1 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
PLDI
2012
ACM
13 years 3 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
JLP
2008
134views more  JLP 2008»
15 years 16 days ago
Backwards type analysis of asynchronous method calls
Asynchronous method calls have been proposed to better integrate object orientation with distribution. In the Creol language, asynchronous method calls are combined with so-called...
Einar Broch Johnsen, Ingrid Chieh Yu
ICC
2007
IEEE
125views Communications» more  ICC 2007»
15 years 6 months ago
A Delay-Bounded Dynamic Interactive Power Control Algorithm for VANETs
— To enable real-time and robust message delivery, the highly mobile Vehicular Ad Hoc Networks (VANETs) call for comprehensive investigation on the dynamic power control effects ...
Chunxiao Chigan, Jialiang Li