As computing systems of all types grow in power and complexity, it is common to want to simultaneously execute processes with different timeliness constraints. Many systems use CP...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
A novel method for estimating prediction uncertainty using machine learning techniques is presented. Uncertainty is expressed in the form of the two quantiles (constituting the pr...
Component-based development has proven effective in many engineering domains, and several general component technologies are available. Most of these are focused on providing an e...
Modern real-time systems must be designed to be highly adaptable, reacting to aperiodic events in a predictable manner and exhibiting graceful degradation in overload scenarios wh...
George Lima, Eduardo Camponogara, Ana Carolina Sok...