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» SKETCH: An Interface for Sketching 3D Scenes
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SG
2007
Springer
15 years 4 months ago
Multi-view Sketch-Based FreeForm Modeling
For the generation of freeform 3D models, one of the most intuitive solution is to use sketch-based modeling environments. Unfortunately, since the user interface relies upon the a...
Florian Levet, Xavier Granier, Christophe Schlick
ECCV
2010
Springer
14 years 8 months ago
Non-local Characterization of Scenery Images: Statistics, 3D Reasoning, and a Generative Model
Abstract. This work focuses on characterizing scenery images. We semantically divide the objects in natural landscape scenes into background and foreground and show that the shapes...
Tamar Avraham, Michael Lindenbaum
SG
2007
Springer
15 years 4 months ago
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation
: We propose a sketch-based interface for modeling the myocardial fiber orientation required in the electrophysiological simulation of the heart, especially the ventricles. The use...
Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Ka...
CGF
2004
116views more  CGF 2004»
14 years 9 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
FLAIRS
2008
15 years 6 days ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...