Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...
We present four studies investigating tools and methodologies for artist-scientist-technologist collaboration in designing multivariate virtual reality (VR) visualizations. Design ...
Daniel F. Keefe, Daniel Acevedo Feliz, Jadrian Mil...
Mobile interfaces are evolving towards touch-based approaches. This allows users to interact with their thumb directly on the screen. Such kind of direct approaches may be fussy f...
—The goal of this work is to determine the object correspondence between a sketched map and the scene depicted by the sketch, e.g., as represented by an occupancy grid map (OGM) ...
We present a video demonstration of an agent-based test bed application for ongoing research into multi-user, multimodal, computer-assisted meetings. The system tracks a two perso...
Edward C. Kaiser, David Demirdjian, Alexander Grue...