Abstract—In this paper, we present the implementation issues of a virtual backbone that supports the operations of the Uniform Quorum System (UQS) and the Randomized Database Gro...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
A good amount of research has been developed to support QoS issues in IEEE 802.11 ad hoc networks, such as QoS routing, MAC layer QoS support, and cross-layer QoS design. However,...
Abstract: We propose a new system that is able to handle the entire Personal Dataspace of a user. A Personal Dataspace includes all data pertaining to a user on all his disks and o...
Jens-Peter Dittrich, Lukas Blunschi, Markus Fä...
— We introduce a novel strategy for data processing in Wireless Sensor Networks (WSNs) in the case of emergency fire evacuation with stringent delay constraints. Such networks sh...