This paper focuses on the computation time of evolutionary algorithms. First, some exact expressions of the mean first hitting times of general evolutionary algorithms in finite...
Finding the fastest algorithm to solve a problem is one of the main issues in Computational Geometry. Focusing only on worst case analysis or asymptotic computations leads to the d...
Marcelo H. Cintra, Diego R. Llanos Ferraris, Bel&e...
With the proliferation of multimedia group applications, the construction of multicast trees satisfying Quality of Service QoS requirements is becoming a problem of prime import...
R. Sriram, Govindarasu Manimaran, C. Siva Ram Murt...
— Simulated Evolution (SimE) is a sound stochastic approximation algorithm based on the principles of adaptation. If properly engineered it is possible for SimE to reach nearopti...
Focusing on embedded applications, scratchpad memories (SPMs) look like a best-compromise solution when taking into account performance, energy consumption and die area. The main ...