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SOFSEM
2009
Springer
15 years 6 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
CVPR
2010
IEEE
15 years 5 months ago
CRAM: Compact Representation of Actions in Movies
Thousands of hours of video are recorded every second across the world. Due to the fact that searching for a particular event of interest within hours of video is time consuming, ...
Mikel Rodriguez
DASFAA
2010
IEEE
139views Database» more  DASFAA 2010»
15 years 4 months ago
Highly Scalable Multiprocessing Algorithms for Preference-Based Database Retrieval
Abstract. Until recently algorithms continuously gained free performance improvements due to ever increasing processor speeds. Unfortunately, this development has reached its limit...
Joachim Selke, Christoph Lofi, Wolf-Tilo Balke
ISQED
2010
IEEE
151views Hardware» more  ISQED 2010»
15 years 4 months ago
Leakage temperature dependency modeling in system level analysis
Abstract— As the semiconductor technology continues its marching toward the deep sub-micron domain, the strong relation between leakage current and temperature becomes critical i...
Huang Huang, Gang Quan, Jeffrey Fan
CHI
2010
ACM
15 years 4 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty