A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
—This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPma...
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
In the past, Field Programmable Gate Array (FPGA) circuits only contained a limited amount of logic and operated at a low frequency. Few applications running on FPGAs consumed exc...