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» Saliency Maps of High Dynamic Range Images
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VC
2002
215views more  VC 2002»
14 years 11 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
15 years 4 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
ICRA
2002
IEEE
188views Robotics» more  ICRA 2002»
15 years 4 months ago
Hybrid Mobile Robot Localization using Switching State-Space Models
—This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPma...
Haris Baltzakis, Panos E. Trahanias
RT
2001
Springer
15 years 4 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
VLSID
2007
IEEE
210views VLSI» more  VLSID 2007»
16 years 3 days ago
Dynamically Optimizing FPGA Applications by Monitoring Temperature and Workloads
In the past, Field Programmable Gate Array (FPGA) circuits only contained a limited amount of logic and operated at a low frequency. Few applications running on FPGAs consumed exc...
Phillip H. Jones, Young H. Cho, John W. Lockwood