We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
We present an algorithm for the efficient and accurate computation of geodesic distance fields on triangle meshes. We generalize the algorithm originally proposed by Surazhsky e...
An effective approach to detect anomalous points in a data set is distance-based outlier detection. This paper describes a simple sampling algorithm to efficiently detect distance...
Recently, there has been growing interest in random sampling from online hidden databases. These databases reside behind form-like web interfaces which allow users to execute sear...