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VISSYM
2003
15 years 2 months ago
Isosurfaces on Optimal Regular Samples
Volumetric samples on Cartesian lattices are less efficient than samples on body-centred cubic (BCC) lattices. We show how to construct isosurfaces on BCC lattices using several ...
Hamish Carr, Thomas Theußl, Torsten Möl...
IFIP
2003
Springer
15 years 5 months ago
Collaborative and Distributed Computation in Mesh-Like Wireless Sensor Arrays
Sensor networks are being used for implementation of a large number of applications involving distributed and collaborative computation. Extensive research has focused upon design ...
Mitali Singh, Viktor K. Prasanna, José D. P...
102
Voted
CG
2008
Springer
15 years 23 days ago
A simple and flexible framework to adapt dynamic meshes
Many graphics applications represent deformable surfaces through dynamic meshes. To be consistent during deformations, the dynamic meshes require an adaptation process. In this pa...
Fernando de Goes, Siome Goldenstein, Luiz Velho
ICIP
2005
IEEE
16 years 2 months ago
Curvature-based adaptive remeshing for wavelet-based multiresolution 3D meshes
Most of the meshes coming from a variety of source are over sampled and exhibit highly irregular connectivity that prevent efficient wavelet analysis. Remeshing comes as a solutio...
Alexandre Gouaillard, Arnaud Gelas, Eric Boix, R&e...
112
Voted
ICIP
2010
IEEE
14 years 10 months ago
A view-dependent adaptivity metric for real time mesh tessellation
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
Tamy Boubekeur