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CGF
2010
198views more  CGF 2010»
15 years 24 days ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
119
Voted
VIS
2004
IEEE
170views Visualization» more  VIS 2004»
16 years 1 months ago
Guaranteed Quality Triangulation of Molecular Skin Surfaces
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges resi...
Ho-Lun Cheng, Xinwei Shi
101
Voted
TVCG
2008
103views more  TVCG 2008»
15 years 17 days ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
CVGIP
2002
126views more  CVGIP 2002»
15 years 15 days ago
Dual Mesh Resampling
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
Gabriel Taubin
110
Voted
ICASSP
2008
IEEE
15 years 7 months ago
Remeshing and spatio-temporal wavelet filtering for 3D animations
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences of triangular meshes sharing the same connectivity at any frame). Our idea is...
Frédéric Payan, Aymen Kammoun, Marc ...