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113
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ECCV
2008
Springer
16 years 2 months ago
Anisotropic Geodesics for Perceptual Grouping and Domain Meshing
This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
Sébastien Bougleux, Gabriel Peyré, L...
112
Voted
MST
1998
91views more  MST 1998»
15 years 11 days ago
An Experimental Analysis of Parallel
We have developed a methodology for predicting the performance of parallel algorithms on real parallel machines. The methodology consists of two steps. First, we characterize a mac...
Guy E. Blelloch, Charles E. Leiserson
113
Voted
PEWASUN
2008
ACM
15 years 2 months ago
Experimentation and performance evaluation of rate adaptation algorithms in wireless mesh networks
In this paper we present an experimental study conducted in 802.11based mesh networks of three existing rate adaptation algorithms. The aim of this study is twofold. On the one ha...
Emilio Ancillotti, Raffaele Bruno, Marco Conti
3DPVT
2002
IEEE
145views Visualization» more  3DPVT 2002»
15 years 5 months ago
Multiresolution Distance Volumes for Progressive Surface Compression
We present a surface compression method that stores surfaces as wavelet-compressed signed-distance volumes. Our approach enables the representation of surfaces with complex topolo...
Daniel E. Laney, Martin Bertram, Mark A. Duchainea...
GRAPHICSINTERFACE
2004
15 years 2 months ago
Hardware Accelerated Per-Pixel Displacement Mapping
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...