We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...
We address the problem of curvature estimation from sampled smooth surfaces. Building upon the theory of normal cycles, we derive a definition of the curvature tensor for polyhed...
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...