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IJCAT
2010
161views more  IJCAT 2010»
14 years 11 months ago
Local resampling for patch-based texture synthesis in vector fields
: In order to synthesize distortionless texture on surfaces, we develop a direct and accurate approach for local resampling in vector fields, and then use the approach to synthesiz...
Renjie Chen, Ligang Liu, Guangchang Dong
VIS
2008
IEEE
192views Visualization» more  VIS 2008»
16 years 2 months ago
Smooth Surface Extraction from Unstructured Point-based Volume Data Using PDEs
Abstract--Smooth surface extraction using partial differential equations (PDEs) is a well-known and widely used technique for visualizing volume data. Existing approaches operate o...
Paul Rosenthal, Lars Linsen
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
15 years 6 months ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
83
Voted
PG
2007
IEEE
15 years 7 months ago
Exact Evaluation of Non-Polynomial Subdivision Schemes at Rational Parameter Values
In this paper, we describe a method for exact evaluation of a limit mesh defined via subdivision on a uniform grid of any size. Other exact evaluation technique either restrict t...
Scott Schaefer, Joe D. Warren
84
Voted
RT
1995
Springer
15 years 4 months ago
Making Global Illumination User-friendly
Global illumination researchers tend to think in terms of mesh density and sampling frequency, and their software reflects this in its user interface. Advanced rendering systems a...
Gregory J. Ward