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TGIS
2002
137views more  TGIS 2002»
15 years 3 months ago
Spatio-Temporal Object-Oriented Data Model for Disaggregate Travel Behavior
The research field of transportation demand forecasting has started to focus on disaggregate travel behavior and micro-simulation models. To create data infrastructure, disaggrega...
Ali Frihida, Danielle J. Marceau, Marius Thé...
141
Voted
TSMC
2002
135views more  TSMC 2002»
15 years 3 months ago
Fuzzy decision tree, linguistic rules and fuzzy knowledge-based network: generation and evaluation
A fuzzy knowledge-based network is developed based on the linguistic rules extracted from a fuzzy decision tree. A scheme for automatic linguistic discretization of continuous attr...
Sushmita Mitra, Kishori M. Konwar, Sankar K. Pal
123
Voted
MA
2010
Springer
107views Communications» more  MA 2010»
15 years 2 months ago
The multiple hybrid bootstrap - Resampling multivariate linear processes
The paper reconsiders the autoregressive aided periodogram bootstrap (AAPB) which has been suggested in Kreiß and Paparoditis (2003). Their idea was to combine a time domain param...
Carsten Jentsch, Jens-Peter Kreiss
128
Voted
PVLDB
2010
119views more  PVLDB 2010»
15 years 2 months ago
An Architecture for Parallel Topic Models
This paper describes a high performance sampling architecture for inference of latent topic models on a cluster of workstations. Our system is faster than previous work by over an...
Alexander J. Smola, Shravan Narayanamurthy
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 2 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...