—Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process where an initial coarse motion estimation is ...
Abstract-- Methods that faithfully and robustly capture the geometry of complex material interfaces in labeled volume data are important for generating realistic and accurate visua...
Miriah Meyer, Ross Whitaker, Robert M. Kirby, C...
We introduce a new algorithm for binary classification in the selective sampling protocol. Our algorithm uses Regularized Least Squares (RLS) as base classifier, and for this reas...
This work proposes and evaluates a sampling algorithm based on wavelet transforms with Coiflets basis to reduce the data sensed in wireless sensor networks applications. The Coiï...
Abstract. Low-discrepancy point distributions exhibit excellent uniformity properties for sampling in applications such as rendering and measurement. We present an algorithm for ge...
J. A. Quinn, Frank C. Langbein, Ralph R. Martin, G...