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» Sashay: designing for wonderment
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111
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CVPR
2011
IEEE
14 years 7 months ago
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience
Over the last decades fiducial markers have provided widely adopted tools to add reliable model-based features into an otherwise general scene. Given their central role in many c...
Filippo Bergamasco, Andrea Albarelli, Andrea Torse...
84
Voted
STOC
2010
ACM
211views Algorithms» more  STOC 2010»
15 years 9 months ago
Maintaining a Large Matching or a Small Vertex Cover
We consider the problem of maintaining a large matching or a small vertex cover in a dynamically changing graph. Each update to the graph is either an edge deletion or an edge ins...
Krzysztof Onak and Ronitt Rubinfeld
DIGRA
2005
Springer
15 years 5 months ago
A Short and Simple Definition of What a Videogame Is
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Nicolas Esposito
90
Voted
EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
15 years 5 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
100
Voted
ACMDIS
2008
ACM
15 years 1 months ago
The past is a different place: they do things differently there
This paper reports the trial of a wearable data capture device, SenseCam, as a resource for digital narratives and uses data from the trial to reflect on the models of the ,,mind ...
Richard H. R. Harper, David W. Randall, Nicola Smy...