—Massively Multiplayer Online Games and Virtual Worlds are among the most popular applications on the Internet. As player numbers increase, the limits of the currently dominant c...
This paper investigates the ethics of the appearance and behavior of avatars in massively multi-user online communities, in particular, avatars created for virtual business intera...
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
We are collaboratively designing "ScienceSpace," a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perceptio...
Christopher J. Dede, Marilyn C. Salzman, R. Bowen ...
— Numerous simultaneous paths open in front of the cybernaut, whose person is reflected in the various windows opened on the screen like many fragments of mirror. Yet, the fragme...