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» Scalability versus Execution Time in Scalable Systems
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NETGAMES
2006
ACM
15 years 3 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SE
2010
14 years 11 months ago
Automated Benchmarking of Java APIs
: Performance is an extra-functional property of software systems which is often critical for achieving sufficient scalability or efficient resource utilisation. As many applicatio...
Michael Kuperberg, Fouad Omri, Ralf Reussner
HIPEAC
2011
Springer
13 years 9 months ago
NoC-aware cache design for multithreaded execution on tiled chip multiprocessors
In chip multiprocessors (CMPs), data accesslatency dependson the memory hierarchy organization, the on-chip interconnect (NoC), and the running workload. Reducing data access late...
Ahmed Abousamra, Alex K. Jones, Rami G. Melhem
IJPP
2002
107views more  IJPP 2002»
14 years 9 months ago
Efficiently Adapting Java Binaries in Limited Memory Contexts
This paper presents a compilation framework that allows executable code to be shared across different Java Virtual Machine (JVM) instances. All fully compliant JVMs that target se...
Pramod G. Joisha, Samuel P. Midkiff, Mauricio J. S...
DATE
2003
IEEE
82views Hardware» more  DATE 2003»
15 years 3 months ago
Scaling into Ambient Intelligence
Envision the situation that high quality information and entertainment is easily accessible to anyone, anywhere, at any time, and on any device. How realistic is this vision? And ...
Twan Basten, Luca Benini, Anantha Chandrakasan, Me...