We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
This paper defines and describes a fully distributed implementation of Google’s highly effective Pagerank algorithm, for “peer to peer”(P2P) systems. The implementation is ...
Nondominated Neighbor Immune Algorithm (NNIA) is proposed for multiobjective optimization by using a novel nondominated neighbor-based selection technique, an immune inspired oper...
This article addresses the problem of efficient multi-robot patrolling in a known environment. The proposed approach assigns regions to each mobile agent. Every region is represen...
Mobile phones are becoming increasingly sophisticated with a rich set of on-board sensors and ubiquitous wireless connectivity. However, the ability to fully exploit the sensing c...