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118
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ICPP
2008
IEEE
15 years 7 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
GLOBECOM
2010
IEEE
14 years 10 months ago
Sensor Placement for Minimum Exposure in Distributed Active Sensing Networks
Distributed active sensing is a new sensing paradigm, where active sensors and passive sensors are distributed in a field, and collaboratively detect and track the objects. "E...
Na Xia, Khuong Vu, Rong Zheng
HPCN
1999
Springer
15 years 4 months ago
Towards a Scalable Metacomputing Storage Service
We describe a prototypical storage service through which we are addressing some of the open storage issues in wide-area distributed high-performance computing. We discuss some of t...
Craig J. Patten, Kenneth A. Hawick, J. F. Hercus
96
Voted
PVLDB
2008
103views more  PVLDB 2008»
15 years 21 hour ago
A request-routing framework for SOA-based enterprise computing
Enterprises may use a service-oriented architecture (SOA) to provide a streamlined interface to their business processes. To scale up the system, each tier in a composite service ...
Thomas Phan, Wen-Syan Li
112
Voted
ESWS
2009
Springer
15 years 7 months ago
CultureSampo: A National Publication System of Cultural Heritage on the Semantic Web 2.0
CULTURESAMPO is an application demonstration of a national level publication system of cultural heritage contents on the Web, based on ideas and technologies of the Semantic (Web a...
Eero Hyvönen, Eetu Mäkelä, Tomi Kau...