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» Scalable Height Field Self-Shadowing
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EUROGRAPHICS
2010
Eurographics
15 years 4 days ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
CGF
2008
124views more  CGF 2008»
14 years 11 months ago
Fast Soft Self-Shadowing on Dynamic Height Fields
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
John Snyder, Derek Nowrouzezahrai
93
Voted
CVPR
2004
IEEE
15 years 2 months ago
Self Shadowing and Local Illumination of Randomly Rough Surfaces
This paper develops an analytic model for self shadowing and local illumination of rough surfaces. The surface is assumed homogeneous, isotropic, and smooth microscopically, with ...
Yinlong Sun
GRAPHICSINTERFACE
1996
15 years 10 days ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas