Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
Performance simulation tools must be validated during the design process as functional models and early hardware are developed, so that designers can be sure of the performance of...
Large-scale attacks, such as those launched by worms and zombie farms, pose a serious threat to our network-centric society. Existing approaches such as software patches are simpl...
Modern processors and SoCs require the adoption of poweroriented design styles, due to the implications that power consumption may have on reliability, cost and manufacturability ...
Aspect oriented programming (AOP), when used well, has many advantages. Aspects are however, programming-time constructs, i.e., they relate to source code. Previously, we develope...
John A. Stankovic, Prashant Nagaraddi, Zhendong Yu...