In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
This paper presents a formal design for a novel group communication service targeted for WANs. The service provides Virtual Synchrony semantics. Such semantics facilitate the desi...
Traditional security systems are not easily scalable and can become single points of failure or performance bottlenecks when used on a large-scale distributed system such as the I...
Altair Olivo Santin, Joni da Silva Fraga, Frank Si...
We present a system architecture for trusted transactions in highly sensitive environments. This architecture takes advantage of techniques provided by the Trusted Computing Group ...
Frederic Stumpf, Michael Benz, Martin Hermanowski,...
In multicast communication, a source transmits the same content to a set of receivers. Current protocols for multicast follow a tree communication model which makes them scalable....