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INTERNET
2010
132views more  INTERNET 2010»
14 years 6 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
SENSYS
2010
ACM
14 years 7 months ago
Meeting ecologists' requirements with adaptive data acquisition
Ecologists instrument ecosystems to collect time series representing the evolution in time and space of relevant abiotic and biotic factors. Sensor networks promise to improve on ...
Marcus Chang, Philippe Bonnet
TPDS
2002
142views more  TPDS 2002»
14 years 9 months ago
MediaWorm: A QoS Capable Router Architecture for Clusters
With the increasing use of clusters in real-time applications, it has become essential to design high performance networks with Quality-of-ServiceQoS guarantees. In this paper, we...
Ki Hwan Yum, Eun Jung Kim, Chita R. Das, Aniruddha...
JCP
2006
86views more  JCP 2006»
14 years 9 months ago
MapWiki: A Map-based Content Sharing System for Distributed Location-dependent Information
Abstract-- In this paper, we propose a new map-based content sharing system 'MapWiki' for ubiquitous content distribution. In MapWiki, users can publish location-dependen...
Yuuichi Teranishi, Junzo Kamahara, Shinji Shimojo
95
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EUROPAR
2005
Springer
15 years 3 months ago
Cost / Performance Trade-Offs and Fairness Evaluation of Queue Mapping Policies
Whereas the established interconnection networks (ICTN) achieve low latency by operating in the linear region, i.e. oversizing the fabric, the recent strict cost and power constrai...
Teresa Nachiondo Frinós, Jose Flich, Jos&ea...