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NOSSDAV
2005
Springer
15 years 3 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
ICDCS
2000
IEEE
15 years 1 months ago
A Client-Server Oriented Algorithm for Virtually Synchronous Group Membership in WANs
We describe a novel scalable group membership algorithm designed for wide area networks WANs. Our membership service does not evolve from existing LAN-oriented membership servic...
Idit Keidar, Jeremy B. Sussman, Keith Marzullo, Da...
ICPADS
2002
IEEE
15 years 2 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
89
Voted
GPC
2009
Springer
14 years 7 months ago
I/O Device Virtualization in the Multi-core era, a QoS Perspective
In this paper, we propose an extension to the I/O device architecture, as recommended in the PCI-SIG IOV specification, for virtualizing network I/O devices. The aim is to enable ...
J. Lakshmi, S. K. Nandy
WSC
2004
14 years 10 months ago
Simulation Analysis of Virtual Geographic Routing
Homeland defense applications will use large-scale ad-hoc networks of small devices. Routing is a crucial problem, for naive means do not scale well. Geographic Routing (GR) (Karp...
David M. Nicol, Michael E. Goldsby, Michael M. Joh...