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WSCG
2003
163views more  WSCG 2003»
15 years 1 months ago
Virtual Dublin - A Framework for Real-Time Urban Simulation
We present a description of an urban simulation system work in progress. The goal is to create a large-scale immersive simulation of Dublin City that can then be used as a researc...
John Hamill, Carol O'Sullivan
IPPS
2006
IEEE
15 years 5 months ago
Simulating and optimizing a peer-to-peer computing framework
The aim of P2P computing is to build virtual computing systems dedicated to large-scale computational problems. JXTA1 proposes an underlying infrastructure on which JNGI2 , one of...
Jean-Baptiste Ernst-Desmulier, Julien Bourgeois, M...
ETFA
2006
IEEE
15 years 5 months ago
Systematic Design and Implementation of Distributed Controllers in Industrial Automation
This paper discusses systematic approaches to the design of distributed controllers in industrial automation systems. Several design approaches are compared that lead to the distr...
Valeriy Vyatkin, Martin Hirsch 0002, Hans-Michael ...
MASCOTS
1993
15 years 1 months ago
Performance Models for Perfect and Imperfect Clocks on Timestamp Ordering in Distributed Databases
This work presents a model of a distributed database system which provides the framework to study the performance of timestamp ordering concurrency control. We exhibit an analytic...
Christos Bouras, Paul G. Spirakis
ICPR
2006
IEEE
16 years 24 days ago
Non-overlapping Distributed Tracking using Particle Filter
Tracking people or objects across multiple cameras is a challenging research area in visual computing especially when these cameras have non-overlapping field-of-views. The import...
Fee-Lee Lim, Tele Tan, Wilson S. Leoputra