In this paper, we describe the reengineering of a deteriorated object-oriented industrial program written in C++. The main problem of the program was misplaced code, most often fu...
Children's performances using three different mouse interfaces to control point-of-view (POV) navigation in a prototype of a CD-ROM based "virtual forest" were asse...
Cryptographic techniques have been used intensively in the past to show how to play multiparty games in an adversarial scenario. We now investigate the cryptographic power of a dec...
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
In this paper, we will build a fault-tolerant network using a Multiple Care-of Addresses registration implementation on NEPL (NEMO Platform for Linux) for the GNU/Linux Operating S...