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WAE
1998
118views Algorithms» more  WAE 1998»
15 years 4 months ago
Guarding Scenes against Invasive Hypercubes
In recent years realistic input models for geometric algorithms have been studied. The most important models introduced are fatness, low density, unclutteredness, and small simple...
Mark de Berg, Haggai David, Matthew J. Katz, Mark ...
129
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ICASSP
2010
IEEE
15 years 3 months ago
Automatic state discovery for unstructured audio scene classification
In this paper we present a novel scheme for unstructured audio scene classification that possesses three highly desirable and powerful features: autonomy, scalability, and robust...
Julian Ramos, Sajid M. Siddiqi, Artur Dubrawski, G...
CGF
2006
115views more  CGF 2006»
15 years 3 months ago
Reflected-Scene Impostors for Realistic Reflections at Interactive Rates
We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
TASLP
2010
123views more  TASLP 2010»
15 years 1 months ago
Plane-Wave Decomposition of Acoustical Scenes Via Spherical and Cylindrical Microphone Arrays
Spherical and cylindrical microphone arrays offer a number of attractive properties such as direction-independent acoustic behavior and ability to reconstruct the sound field in ...
Dmitry N. Zotkin, Ramani Duraiswami, Nail A. Gumer...
CVPR
2011
IEEE
14 years 7 months ago
A Brute-Force Algorithm for Reconstructing a Scene from Two Projections
Is the real problem in finding the relative orientation of two viewpoints the correspondence problem? We argue that this is only one difficulty. Even with known correspondences,...
Olof Enqvist, Fangyuan Jiang, Fredrik Kahl