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IWEC
2008
15 years 4 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra
106
Voted
AAAI
1998
15 years 4 months ago
Computing Intersections of Horn Theories for Reasoning with Models
We consider computational issues in combining logical knowledge bases represented by their characteristic models; in particular, we study taking their logical intersection. We pre...
Thomas Eiter, Toshihide Ibaraki, Kazuhisa Makino
PERCOM
2003
ACM
15 years 8 months ago
Object Labelling from Human Action Recognition
This paper presents a method for finding and classifying objects within real-world scenes by using the activity of humans interacting with these objects to infer the object’s i...
Patrick Peursum, Svetha Venkatesh, Geoff A. W. Wes...
JVCA
2006
87views more  JVCA 2006»
15 years 3 months ago
Tour into the picture with water surface reflection and object movements
Given a still picture, tour into the picture (TIP) generates a walk-through animation of a 3D scene constructed from the picture. In this paper, we generalize TIP to deal with wat...
Jinho Park, Nambin Heo, Sunghee Choi, Sung Yong Sh...
VISUAL
2000
Springer
15 years 7 months ago
Statistical Motion-Based Retrieval with Partial Query
We present an original approach for motion-based retrieval involving partial query. More precisely, we propose an uni ed statistical framework both to extract entities of interest ...
Ronan Fablet, Patrick Bouthemy