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RT
1995
Springer
15 years 7 months ago
A Clustering Algorithm for Radiance Calculation in General Environments
: This paper introduces an efficient hierarchical algorithm capable of simulating light transfer for complex scenes containing non-diffuse surfaces. The algorithmstemsfroma newfor...
François X. Sillion, George Drettakis, Cyri...
CVPR
2008
IEEE
15 years 6 months ago
Off-axis aperture camera: 3D shape reconstruction and image restoration
In this paper we present a novel 3D surface and image reconstruction method based on the off-axis aperture camera. The key idea is to change the size or the 3-D location of the ap...
Qingxu Dou, Paolo Favaro
VMV
2001
161views Visualization» more  VMV 2001»
15 years 5 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
JVCA
2006
110views more  JVCA 2006»
15 years 4 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
IVC
2007
95views more  IVC 2007»
15 years 4 months ago
Models from image triplets using epipolar gradient features
In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on th...
Étienne Vincent, Robert Laganière