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WSCG
2003
224views more  WSCG 2003»
15 years 5 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
DICTA
2009
15 years 5 months ago
Modeling Image Context Using Object Centered Grid
Abstract--Context plays a valuable role in any image understanding task confirmed by numerous studies which have shown the importance of contextual information in computer vision t...
Sobhan Naderi Parizi, Ivan Laptev, Alireza Tavakol...
CVPR
2012
IEEE
13 years 6 months ago
A learning-based framework for depth ordering
Depth ordering is instrumental for understanding the 3D geometry of an image. We as humans are surprisingly good ordering even with abstract 2D line drawings. In this paper we pro...
Zhaoyin Jia, Andrew C. Gallagher, Yao-Jen Chang, T...
CVPR
2006
IEEE
16 years 6 months ago
Gesture Recognition using Hidden Markov Models from Fragmented Observations
We consider the problem of computing the likelihood of a gesture from regular, unaided video sequences, without relying on perfect segmentation of the scene. Instead of requiring ...
Ruiduo Yang, Sudeep Sarkar
CL
2000
Springer
15 years 8 months ago
A Semantic Approach for Schema Evolution and Versioning in Object-Oriented Databases
Abstract. In this paper a semantic approach for the specification and the management of databases with evolving schemata is introduced. It is shown how a general object-oriented m...
Enrico Franconi, Fabio Grandi, Federica Mandreoli