In the past, quantized local descriptors have been shown to be a good base for the representation of images, that can be applied to a wide range of tasks. However, current approac...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
Outdoor imaging is plagued by poor visibility conditions due to atmospheric scattering, particularly in haze. A major problem is spatially-varying reduction of contrast by stray r...
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...