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ICPR
2008
IEEE
15 years 4 months ago
Flexible object recognition in cluttered scenes using relative point distribution models
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Alexandros Bouganis, Murray Shanahan
ICCV
2005
IEEE
15 years 3 months ago
Learning Hierarchical Models of Scenes, Objects, and Parts
We describe a hierarchical probabilistic model for the detection and recognition of objects in cluttered, natural scenes. The model is based on a set of parts which describe the e...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
SIGGRAPH
1996
ACM
15 years 1 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...
BMVC
1998
14 years 11 months ago
Efficient Dense Matching for Textured Scenes using Region Growing
We present a simple and efficient dense matching method based on region growing techniques, which can be applied to a wide range of globally textured images like many outdoor scen...
Maxime Lhuillier
IJVR
2008
166views more  IJVR 2008»
14 years 9 months ago
Context Sensitive Stylesheets for Scene Graphs
Augmented Reality (AR) enables users to visualize synthetic information overlaid on a real video stream. Such visualization is achieved by tools that vary depending on the underlyi...
Erick Méndez, Dieter Schmalstieg