Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
Under natural viewing conditions, human observers use shifts in gaze to allocate processing resources to subsets of the visual input. There are many computational models that try ...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Tracking a moving person is challenging because a person's appearance in images changes significantly due to articulation, viewpoint changes, and lighting variation across a ...