Sciweavers

1471 search results - page 128 / 295
» Scene Modeling Using Co-Clustering
Sort
View
GRAPHICSINTERFACE
2000
15 years 5 months ago
Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees
The frame of our work is the efficient realistic rendering of scenes containing a huge amount of data for which an a priori knowledge is available. In this paper, we present a new...
Alexandre Meyer, Fabrice Neyret
210
Voted
CVPR
2009
IEEE
1216views Computer Vision» more  CVPR 2009»
16 years 10 months ago
Marked Point Processes for Crowd Counting
A Bayesian marked point process (MPP) model is developed to detect and count people in crowded scenes. The model couples a spatial stochastic process governing number and placem...
Robert T. Collins, Weina Ge
ICPR
2002
IEEE
16 years 4 months ago
Object Recognition Supported by User Interaction for Service Robots
This paper describes an interactive vision system for a robot that finds an object specified by a user and brings it to the user. The system first registers object models automati...
Yasushi Makihara, Masao Takizawa, Yoshiaki Shirai,...
IROS
2006
IEEE
103views Robotics» more  IROS 2006»
15 years 9 months ago
Homography-based Tracking for Central Catadioptric Cameras
— This paper presents a parametric approach for tracking piecewise planar scenes with central catadioptric cameras (including perspective cameras). We extend the standard notion ...
Christopher Mei, Selim Benhimane, Ezio Malis, Patr...
ICMCS
2000
IEEE
138views Multimedia» more  ICMCS 2000»
15 years 8 months ago
Structural and Semantic Analysis of Video
In this paper we discuss our recent research and open issues in structural and semantic analysis of digital videos. Specifically, we focus on segmentation, summarization and class...
Shih-Fu Chang, Hari Sundaram