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» Scene Modeling Using Co-Clustering
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156
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SI3D
1992
ACM
15 years 7 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
119
Voted
CVPR
2005
IEEE
16 years 5 months ago
Polarization Multiplexing for Bidirectional Imaging
Our goal is to incorporate polarization in appearancebased modeling in an efficient and meaningful way. Polarization has been used in numerous prior studies for separating diffuse...
Oana G. Cula, Kristin J. Dana, Dinesh K. Pai, Dong...
3DIM
1997
IEEE
15 years 7 months ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang
142
Voted
ECCV
2010
Springer
15 years 7 months ago
Detection and Tracking of Large Number of Targets in Wide Area Surveillance
In this paper, we tackle the problem of object detection and tracking in a new and challenging domain of wide area surveillance. This problem poses several challenges: large camera...
128
Voted
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
15 years 9 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...