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146
Voted
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
15 years 10 months ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
SI3D
1995
ACM
15 years 7 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
151
Voted
CVPR
2011
IEEE
14 years 11 months ago
Single-Image Shadow Detection and Removal using Paired Regions
In this paper, we address the problem of shadow detection and removal from single images of natural scenes. Different from traditional methods that explore pixel or edge informati...
Ruiqi Guo, Qieyun Dai, Derek Hoiem
134
Voted
GRAPHITE
2006
ACM
15 years 9 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
122
Voted
JUCS
2007
133views more  JUCS 2007»
15 years 3 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino