We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
Vision based tracking systems for surveillance and motion capture rely on a set of cameras to sense the environment. The exact placement or configuration of these cameras can have...
Sparse signal models have been the focus of much recent research, leading to (or improving upon) state-of-the-art results in signal, image, and video restoration. This article ext...
Julien Mairal, Francis Bach, Jean Ponce, Guillermo...
We describe an efficient parallel algorithm for hiddensurface removal for terrain maps. The algorithm runs in Olog4 n steps on the CREW PRAM model with a work bound of On + kpolyl...
This paper presents a feature-based approach to piecewise planar modeling of architectural scenes from an oriented image sequence. An improved line detection algorithm is presente...