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GRAPHICSINTERFACE
2004
15 years 4 months ago
Radiosity on Graphics Hardware
Radiosity is a widely used technique for global illumination. Typically the computation is performed offline and the result is viewed interactively. We present a technique for com...
Greg Coombe, Mark J. Harris, Anselmo Lastra
TOG
2010
97views more  TOG 2010»
14 years 10 months ago
A practical simulation of dispersed bubble flow
In this paper, we propose a simple and efficient framework for simulating dispersed bubble flow. Instead of modeling the complex hydrodynamics of numerous small bubbles explicitly...
Doyub Kim, Oh-Young Song, Hyeong-Seok Ko
ICPR
2006
IEEE
16 years 4 months ago
Robust Recursive Learning for Foreground Region Detection in Videos with Quasi-Stationary Backgrounds
Detecting regions of interest in video sequences is the most important task in many high level video processing applications. In this paper a robust technique based on recursive l...
Alireza Tavakkoli, George Bebis, Mircea Nicolescu
128
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ICML
2009
IEEE
16 years 4 months ago
Convolutional deep belief networks for scalable unsupervised learning of hierarchical representations
There has been much interest in unsupervised learning of hierarchical generative models such as deep belief networks. Scaling such models to full-sized, high-dimensional images re...
Honglak Lee, Roger Grosse, Rajesh Ranganath, Andre...
CVPR
2003
IEEE
16 years 5 months ago
Representation and Detection of Deformable Shapes
We describe some techniques that can be used to represent and detect deformable shapes in images. The main difficulty with deformable template models is the very large or infinite...
Pedro F. Felzenszwalb