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» Scene Modeling Using Co-Clustering
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130
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RT
1999
Springer
15 years 7 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
149
Voted
ECAI
2008
Springer
15 years 4 months ago
Salience-driven Contextual Priming of Speech Recognition for Human-Robot Interaction
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
Pierre Lison, Geert-Jan M. Kruijff
111
Voted
CVIU
2010
114views more  CVIU 2010»
15 years 2 months ago
Generic self-calibration of central cameras
We consider the self-calibration problem for the generic imaging model that assigns projection rays to pixels without a parametric mapping. In this paper, we consider the central ...
Srikumar Ramalingam, Peter F. Sturm, Suresh K. Lod...
CVPR
2004
IEEE
16 years 4 months ago
Motion Estimation by Swendsen-Wang Cuts
Our paper has two main contributions. Firstly, it presents a model for image sequences motivated by an image encoding perspective. It models accreted regions, where objects appear...
Adrian Barbu, Alan L. Yuille
117
Voted
ETFA
2008
IEEE
15 years 9 months ago
A fast visual line segment tracker
We present a fast line segment tracker which does not require any knowledge about the motion of the camera nor the structure of the observed scene. It runs on 320 x 240 pixel imag...
Peer Neubert, Peter Protzel, Teresa Vidal-Calleja,...