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TVCG
2010
126views more  TVCG 2010»
14 years 8 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
SIGGRAPH
1996
ACM
15 years 1 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...
ICIP
2001
IEEE
15 years 11 months ago
Scene boundary detection via video self-similarity analysis
In this paper, we present a novel framework for analyzing video using self-similarity. Video scenes are located by analyzing inter-frame similarity matrices. The approach is flexi...
Matthew L. Cooper, Jonathan Foote
MVA
2002
226views Computer Vision» more  MVA 2002»
14 years 9 months ago
Adaptive Background Estimation and Shadow Removal in Indoor Scenes
2 Background Model Background subtraction algorithm is susceptible to both global and local illumination changes such as shadows, sunlight and reflection. These changes sometimes c...
Junya Morita, Yoshio Iwai, Masahiko Yachida
CVPR
2005
IEEE
15 years 11 months ago
Bayesian Object Detection in Dynamic Scenes
Detecting moving objects using stationary cameras is an important precursor to many activity recognition, object recognition and tracking algorithms. In this paper, three innovati...
Yaser Sheikh, Mubarak Shah