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ACCV
2006
Springer
15 years 3 months ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi
CVPR
2008
IEEE
15 years 11 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
SIGGRAPH
1996
ACM
15 years 1 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
CVPR
2009
IEEE
15 years 1 months ago
Automatic registration of LIDAR and optical images of urban scenes
Fusion of 3D laser radar (LIDAR) imagery and aerial optical imagery is an efficient method for constructing 3D virtual reality models. One difficult aspect of creating such models...
Andrew Mastin, Jeremy Kepner, John W. Fisher III
MM
2010
ACM
336views Multimedia» more  MM 2010»
14 years 10 months ago
Movie genre classification via scene categorization
This paper presents a method for movie genre categorization of movie trailers, based on scene categorization. We view our approach as a step forward from using only low-level visu...
Howard Zhou, Tucker Hermans, Asmita V. Karandikar,...