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» Scene Modeling Using Co-Clustering
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ICPR
2006
IEEE
15 years 11 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
PG
2000
IEEE
15 years 2 months ago
A Method for Modeling and Rendering Dunes with Wind-Ripples
This paper proposes a method for modeling and rendering realistic desert scenes. A desert terrain includes sand dunes and wind ripples. We use two types of scale models to form th...
Koichi Onoue, Tomoyuki Nishita
ICPR
2006
IEEE
15 years 11 months ago
Object and Scene Classification: what does a Supervised Approach Provide us?
Given a set of images of scenes containing different object categories (e.g. grass, roads) our objective is to discover these objects in each image, and to use this object occurre...
Anna Bosch, Arnau Oliver, Robert Marti, Xavier Mu&...
ECCV
2006
Springer
15 years 11 months ago
Scene Classification Via pLSA
Given a set of images of scenes containing multiple object categories (e.g. grass, roads, buildings) our objective is to discover these objects in each image in an unsupervised man...
Anna Bosch, Andrew Zisserman, Xavier Muñoz
79
Voted
CVPR
2008
IEEE
15 years 11 months ago
Information-theoretic active scene exploration
Studies support the need for high resolution imagery to identify persons in surveillance videos[13]. However, the use of telephoto lenses sacrifices a wider field of view and ther...
Eric Sommerlade, Ian Reid