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» Scene Modeling Using Co-Clustering
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SIGGRAPH
1998
ACM
15 years 8 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
ICPR
2006
IEEE
16 years 5 months ago
Effective and Generic Structure from Motion using Angular Error
Generic camera modeling using raxels and associated methods was recently introduced in Computer Vision. The main advantage is the applicability for any camera model, which contras...
Maxime Lhuillier
CVPR
2008
IEEE
16 years 6 months ago
Multi-object shape estimation and tracking from silhouette cues
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
Li Guan, Jean-Sébastien Franco, Marc Pollef...
CVPR
2001
IEEE
16 years 6 months ago
A Probabilistic Framework for Surface Reconstruction from Multiple Images
This paper presents a novel probabilistic framework for 3D surface reconstruction from multiple stereo images. The method works on a discrete voxelized representation of the scene...
Motilal Agrawal, Larry S. Davis
ECCV
2004
Springer
16 years 6 months ago
Region-Based Segmentation on Evolving Surfaces with Application to 3D Reconstruction of Shape and Piecewise Constant Radiance
Abstract. We consider the problem of estimating the shape and radiance of a scene from a calibrated set of images under the assumption that the scene is Lambertian and its radiance...
Hailin Jin, Anthony J. Yezzi, Stefano Soatto