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WSCG
2004
111views more  WSCG 2004»
15 years 5 months ago
Natural Lighting of Vegetation based on Polar Planes
We present a lighting method for outdoor scenes with vegetation. The method is compatible with multiresolution trees generated using random L-systems. We include a sky dome model ...
Maria J. Vicent, Javier Lluch, Roberto Vivó
ICPR
2008
IEEE
16 years 5 months ago
Enforcing image consistency in multiple 3-D object modelling
In this paper we present a new approach for modelling multiple object scenes using images taken from various viewpoints. The voxel representation produced by the space carving is ...
Adrian G. Bors, Matthew Grum
CGF
2011
14 years 7 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
CVPR
2003
IEEE
16 years 6 months ago
Object Class Recognition by Unsupervised Scale-Invariant Learning
We present a method to learn and recognize object class models from unlabeled and unsegmented cluttered scenes in a scale invariant manner. Objects are modeled as flexible constel...
Robert Fergus, Pietro Perona, Andrew Zisserman
ICMCS
2005
IEEE
137views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Modeling Dynamic Textures Using Subspace Mixtures
In this paper, we aim at modeling video sequences that exhibit temporal appearance variation. The dynamic texture model proposed in [6] is effective to model simple dynamic scene...
Che-Bin Liu, Ruei-Sung Lin, Narendra Ahuja